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Please go to Donut Plains! It's my newer/updated Mario site!
www.donutplains.net
The biggest difference is being 3-D.
No more side scrolling for Mario.
Left to right? How about left,
right, up, down, up-left, up-right,
etc? More movement, more freedom.
Bigger levels, bigger obstacles. The
Mario world changed greatly with new
levels, looks, gameplay, and a whole
lot more.
Other than the aspect of 3-D, there
were some other changes to the Mario
series. For example, Peach's Castle.
Now, in most games, Peach has a
castle, whereas before, she was
always in Bowser's Castle. Nearly in
every major Mario title, there's
some point where Mario is in Peach's
Castle for some reason. It created a
new main feature for the series
Some other examples would be the
Power Star, Princess Peach's name
(She was originally Toadstool, but
this was the first main Mario game
to feature her name as Peach; the
first was Yoshi's Safari for the
Snes), Red Coins,
Wing/Metal/Invisible Caps, etc. All
new additions which now frequently
appear in the Mario series and will
most likely continue to be in the
series
Visually, there's a big change,
which is no surprise. From little
pixels to a full fledged character,
the physical change is obvious.
Audio changes occurred as well. Koji
Kondo, the music guy for the Mario
series, did a great job for this
game. Songs like Bomb-Omb
Battlefield or Dire, Dire Docks are
now classics, beautifully arranged.
Just more examples of how Mario's
titles have evolved from 8-bit to
64-bit to now.
New things were introduced to the
Mario series, most of which still
are in the Mario series. Great
additions. Super Mario 64 itself
also changed Mario visually and
gameplay wise for the better, a mark
of a truly great game. Nothing has
changed the Mario series since, and
until then, Super Mario 64 remains
the most revolutionizing Mario game
out there
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